Result
マウスを目線が追う的なやつです。👆こういうの。
必要性はさほど高くはないかもですが、嫌でも目に付きますし、表現の仕方次第ですが、例えば長いローディング時のユーザーへの苛立ちを抑えたり、バナーや問い合わせ等に自然に誘導が出来るかも。
javascript
//両目となる要素を指定 let eyeball_left = document.querySelector( ".eyeball_left" ), pupil_left = document.querySelector( ".pupil_left" ), //円の半径を取得して、円の中心を探す eyeArea_left = eyeball_left.getBoundingClientRect(), pupil_leftArea = pupil_left.getBoundingClientRect(), R_left = eyeArea_left.width / 2, r_left = pupil_leftArea.width / 2, centerX_left = eyeArea_left.left + R_left, centerY_left = eyeArea_left.top + R_left; let eyeball_right = document.querySelector( ".eyeball_right" ), pupil_right = document.querySelector( ".pupil_right" ), eyeArea_right = eyeball_right.getBoundingClientRect(), pupil_rightArea = pupil_right.getBoundingClientRect(), R_right = eyeArea_right.width / 2, r_right = pupil_rightArea.width / 2, centerX_right = eyeArea_right.left + R_right, centerY_right = eyeArea_right.top + R_right; //ポインタと眼球の中心との間の距離を求め、2点間の角度を返す事で瞳孔を眼球の内側に配置する。 document.addEventListener( "mousemove" , (e) => { let x_left = e.clientX - centerX_left, y_left = e.clientY - centerY_left, theta_left = Math.atan2(y_left, x_left), angle_left = (theta_left * 180) / Math.PI + 360; let x_right = e.clientX - centerX_right, y_right = e.clientY - centerY_right, theta_right = Math.atan2(y_right, x_right), angle_right = (theta_right * 180) / Math.PI + 360; //styleプロパティで、瞳孔がカーソルを追従するように移動・回転させる。 pupil_left.style.transform = `translateX(${R_left - r_left + "px" }) rotate(${ angle_left + "deg" })`; pupil_left.style.transformOrigin = `${r_left + "px" } center`; pupil_right.style.transform = `translateX(${ R_right - r_right + "px" }) rotate(${angle_right + "deg" })`; pupil_right.style.transformOrigin = `${r_right + "px" } center`; }); |
配置はCSSで適当に。
html
< div class = "container" > < svg width = "100" height = "100" class = "eye" > < circle cx = "50" cy = "50" r = "50" fill = "white" class = "eyeball_left" /> < circle cx = "50" cy = "50" r = "20" fill = "#0D0D20" class = "pupil_left" /> </ svg > < svg width = "100" height = "100" class = "eye" > < circle cx = "50" cy = "50" r = "50" fill = "white" class = "eyeball_right" /> < circle cx = "50" cy = "50" r = "20" fill = "#0D0D20" class = "pupil_right" /> </ svg > </ div > |
目はSVGで作成されています。